GAMES FOR PURPOSE
As the digital age continues to grow and expand, I find myself getting more and more excited for the future. I begin fantasizing about the day we will be flying our cars home from work and walking in to a freshly cooked meal by our friendly homebotD745.
Besides smart kettles and lights, we have advanced technology to better our lives in some way.
Games in particular, being a gamer my entire life. I came across two games in categories of social impact and public service.
Danger and risk are now at our finger tips on the daily as we are all immersed in the online world. The internet can now screw you over in more ways by having insecure passwords, clicking on virus infected links or Google’s addresses these issues in their very own game, INTERLAND. Challenges in the game include, identifying email scams, dealing with trolls, being mindful on social sites and securing personal information.
The simplicity and structure of the game allows players to finish the online adventure in under an hour with a gleaming certificate of Being Internet Awesome.
Glitches developed SEA HERO QUEST to contribute medical research in hopes to treat one of the major conditions of the world, dementia.